Yue Posted September 17, 2021 Share Posted September 17, 2021 How can I put transparency to a widget, I'm searching but I don't know. Quote Link to comment Share on other sites More sharing options...
Ttiki Posted September 19, 2021 Share Posted September 19, 2021 Hello. That's pretty easy to do, you just have to change the background color and pass a Vec4 for each channel (red, green, blue and alpha) Here is a little example in Lua : --A little example of panel creation with a transparent background local panel=Widget:Panel(0,0,64,64,gui:GetBase()) panel:SetBool("border",true) panel:SetObject("backgroundcolor",Vec4(0.15,0.15,0.15,0.75)) --Vec4(r,g,b,a) And here is the result : 2 1 Quote Just making games for fun. Currently working on T3-L4 Link to comment Share on other sites More sharing options...
Yue Posted September 19, 2021 Author Share Posted September 19, 2021 6 hours ago, Ttiki said: Hello. That's pretty easy to do, you just have to change the background color and pass a Vec4 for each channel (red, green, blue and alpha) Here is a little example in Lua : --A little example of panel creation with a transparent background local panel=Widget:Panel(0,0,64,64,gui:GetBase()) panel:SetBool("border",true) panel:SetObject("backgroundcolor",Vec4(0.15,0.15,0.15,0.75)) --Vec4(r,g,b,a) And here is the result : Thank you very much, always something new to learn in this community. One question, the color of the text can still be changed that way, because what I have done is to modify directly the Button.lua, panel.lua etc.. Quote Link to comment Share on other sites More sharing options...
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