Vida Marcell Posted November 16, 2021 Share Posted November 16, 2021 Hi everyone, i finished my UAK ui, and now i have to implement 3d graphics to my project, i wanted to use Directx, but i changed my mind, because if i use DX the cross platform capability of UAK would gone, so i choosed OpenGl. Now the question is, wich course should i choose from below, i know that there are courses that are free, but i want to go with one of these: Modern OpenGL C++ 3D Game Tutorial Series & 3D Rendering | Udemy OpenGL + C++: Modern Graphics for Groundbreaking Games | Udemy Learn Modern OpenGL Programming | Udemy thanks for the answers! Quote Link to comment Share on other sites More sharing options...
aiaf Posted November 16, 2021 Share Posted November 16, 2021 Guess any of that would do for intro. What i recommend is to make sure it uses the Opengl 3 api , dont think is any point to learn opengl2 this days. And then you can go for a book. like the Opengl Superbible , i think it always gets updated with the latest developments. Quote I made this with Leadwerks/UAK: Structura | Stacky Desktop Edition Website: Binary Station Link to comment Share on other sites More sharing options...
Vida Marcell Posted November 16, 2021 Author Share Posted November 16, 2021 16 minutes ago, aiaf said: Guess any of that would do for intro. What i recommend is to make sure it uses the Opengl 3 api , dont think is any point to learn opengl2 this days. And then you can go for a book. like the Opengl Superbible , i think it always gets updated with the latest developments. Allright, thanks Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.