Vida Marcell Posted December 18, 2021 Share Posted December 18, 2021 i want to make a little application with uak, but i dont want to use leadwerks or opengl either, because leadwerks is for games and opengl's code is messy, can someone recommend me a sdk that has similar code to leadwerks, but doesnt has features that used in game development? Thanks Quote Link to comment Share on other sites More sharing options...
aiaf Posted December 19, 2021 Share Posted December 19, 2021 Think your best bet will be leadwerks at least until Ultra Engine will be out. Because is easy to use and flexible enough. Here are other options: Rendering engine called OGRE , but is very large and complex. Irrlicht Engine , old but looks simple enough. raylib , this one seem to match your requirements. Quote I made this with Leadwerks/UAK: Structura | Stacky Desktop Edition Website: Binary Station Link to comment Share on other sites More sharing options...
Vida Marcell Posted December 19, 2021 Author Share Posted December 19, 2021 1 hour ago, aiaf said: Think your best bet will be leadwerks at least until Ultra Engine will be out. Because is easy to use and flexible enough. Here are other options: Rendering engine called OGRE , but is very large and complex. Irrlicht Engine , old but looks simple enough. raylib , this one seem to match your requirements. Thanks for the answer, i think youre right Imma go with LW Quote Link to comment Share on other sites More sharing options...
Josh Posted December 24, 2021 Share Posted December 24, 2021 Maybe the BLitz3D SDK? Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Vida Marcell Posted December 24, 2021 Author Share Posted December 24, 2021 4 hours ago, Josh said: Maybe the BLitz3D SDK? I'LL try, and Look what i found Josh, could be helpful https://developer.download.nvidia.com/SDK/9.5/Samples/3dgraphics_effects.html Quote Link to comment Share on other sites More sharing options...
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