Vida Marcell Posted December 25, 2021 Share Posted December 25, 2021 Hi, so i just saw that gta 5's game engine (RAGE) uses Bullet physics, and Euphoria (wich is what i want to recreate) uses Physx, back then on the website was that they can change their physics engine to whatever the company asks, but it would be too much work for a single person (me) for making compability to all physics engines. So can a game engine like Leadwerks use 2 different physics engine? Also i am going to use Newton, because im focused on Ultra and Leadwerks, just asking if later i want to add it to other engines. also the devlog for the animation/physics engine is coming soon maybe tomorrow. Quote Link to comment Share on other sites More sharing options...
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