YouGroove Posted February 28, 2013 Share Posted February 28, 2013 Will we have PDF or other CHM formats for documentation to download ? When lauching LE 3 we have the links, but an offline would be faster to consult and better. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
kennar Posted February 28, 2013 Share Posted February 28, 2013 Agreed. Nicely formatted PDFs make a world of difference. Quote Link to comment Share on other sites More sharing options...
YouGroove Posted February 28, 2013 Author Share Posted February 28, 2013 And perhaps some of us will make them , but little tutorials would have been better than a complete game i think. like : - simple character movement control for PC games with static camera (no sounds, no attack or other stuff only the essential) (there are Lua stuff i don't understand and i'll have to dig) - simple camera control - simple collisions tutorials etc ... Caus i can't reach to animate my custom FBX model with Lua after modifying script "Player.lua" it has the animation calls, i see animation in the model editor, but nothing at game startup ? So yes litlle tutorials will help lot more than docs in some cases For offline docs, i htink there is tools to generate it from actual site docs in some clicks ? Quote Stop toying and make games Link to comment Share on other sites More sharing options...
cassius Posted February 28, 2013 Share Posted February 28, 2013 There will be examples and tutorials by third parties after a few weeks as there was with le2. I found a third person example for le2 which set me up fine, and I sure will need one for Leadwerks 3. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
Josh Posted March 1, 2013 Share Posted March 1, 2013 It's easy for me to show small ideas in Lua because it doesn't require a lot of setup code, so if you're stuck just ask in a new thread. The DA camera could be made into an over-the-shoulder cam with a few small changes. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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