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Building Ultra App in Code::Blocks in Linux, Needed Libraries


Azure_Zero
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Hey

Can I get a hand in getting Ultra App Kit to work in the Code::Blocks IDE.

I've sorted out the header issues, but now stuck with the Ultra App library issues, I can see a list of Libraries, imported from the VS Solution, but it can't find them.
Which ones do I need and where are they?

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  • Azure_Zero changed the title to Building Ultra App in Code::Blocks in Linux, Needed Libraries

I don't think Code Blocks imports them correctly, as I can not back track the Library's path.

So I need the List and where they are.

I'm looking at setting them manually in the Code:Blocks IDE, which is also a good back up method should the Make file be corrupted, or not work with the supported Microsoft IDEs or another non-MS IDE.  It'll also help if someone does something a bit dumb with their IDE or system and can't remember what they did.

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So far Code::Blocks is not bad, kinda reminds me of VS 2010 when I was in school.

Reason for avoiding VS Code is that Microsoft has gotten much worse over the past decade in a number of ways and I want to avoid the Spyware that they put into everything they make now a days.

So I am looking at IDEs that are not MS owned and building applications with those.

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I think their might be some assumptions when I say libraries.

Below is a screen shot of the Libraries Code::Blocks lists in the Ultra App Kit Solution

For some reason I can't find AppKit.lib, though have found AppKit.o

The Other Libraries I have no Idea if they are needed for Linux development or even exist in Linux.

 

CodeBlock_UltraAppLibs.png

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Yes, I'm in Linux and started the Ultra App in Linux with the MAKE file setting things up,
these libraries were found in the VS Code solution that was converted over to a Code::Blocks solution in Linux.

I think Josh might need to make new make files, each one covering a different OS.
Due to the fact I posted before with Make File issues, and I had to fix the Make File to get it to run.

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TBH, I don't understand how C++ projects work in VSCode. 

Lib files are often associated with Windows libraries. You should be linking with .a files with some -l flags to link to system libraries.

Haven't really looked into UAK since I started my game but I think you just need the AppKit.a file and the -l flags. Try looking for them in the make file. Not at my PC atm. 

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