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LE 3 FallBacks for shaders and graphic features :


YouGroove
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LE 3 starts good with Low hardware support, good hting for Mobile, ismple PC indie games.

 

Will LE 3 keep running on non shader systems with future graphic additions ?

 

I mean keep running on low hardware without GPU ?

If the game would have shader stuff, because of detection fallback, the game just would run without shaders on PC or mobile that couldn't display them.

Shaders, shadows, full screen effects etc ...

Stop toying and make games

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I considered an OpenGL 1 renderer, and there's even some header files in the package for it. However, the Intel integrated chips now even have OpenGL 3 support. The situation isn't like it was a few years ago, where half the consumer machines didn't support shaders.

 

If it's a big problem in the future, we can add an OpenGL 1 renderer.

My job is to make tools you love, with the features you want, and performance you can't live without.

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