khotan Posted April 3, 2022 Share Posted April 3, 2022 Hi, In Leadwerks, can it works in both C++ and Lua in dev ? I mean C++ can access to Lua to futher for controlling the game ? Quote Link to comment Share on other sites More sharing options...
Josh Posted April 3, 2022 Share Posted April 3, 2022 Yes. In Leadwerks, to control Lua with C++ you use the Lua library. To control C++ with Lua use tolua++. Ultra Engine uses another binding library, sol3. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
khotan Posted April 3, 2022 Author Share Posted April 3, 2022 Thank you Josh. Useful as info to know it 🙂 Quote Link to comment Share on other sites More sharing options...
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