reepblue Posted June 19, 2022 Share Posted June 19, 2022 I got a report on my game in which an end user got a popup telling them "This application has requested the Runtime to terminate it in an unusual way". i.e: Something like this (This is an example image): I've updated my Steamworks to include and install the Visual C++ Redist 2022 (Which includes 2015 - 2019 as well) but they said that didn't fix it. I can't really tell you how much effort they put into trying to fix this, but I thought I should ask about it here. Maybe someone here had the same issue at some point? I've included the installers for both the Redist and OpenAL in my game folder for cases like this. So far, it's only one person, but it might be more when the game releases. Actually a better question - What versions of Visual C++ Redist should we check off in Steam? Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon! Link to comment Share on other sites More sharing options...
Josh Posted July 3, 2022 Share Posted July 3, 2022 I would just check all of them, just to be sure. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
reepblue Posted July 3, 2022 Author Share Posted July 3, 2022 That's what I ended up doing. Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon! Link to comment Share on other sites More sharing options...
Josh Posted July 15, 2022 Share Posted July 15, 2022 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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