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Not Possible to load any Project anymore (EXCEPTION_ACCESS_VIOLATION)


beo6
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Hello.

 

I have a small problem.

 

Your Engine worked pretty good at first.

I dont know after which update it went bad but now every time i want to load a project it gives me an error message and closes after that.

 

 

The odd thing is that i can start the Editor at first.

But after i open the Project Manager and select one it just crashes.

I dont see anything odd in the Logfile i attach a part of at the bottom:

 

---------------------------

Windows exception

---------------------------

EXCEPTION_ACCESS_VIOLATION

---------------------------

OK

---------------------------

 

 

Leadwerks.log:

 

Initializing OpenGL2 graphics driver...

Initializing OpenGL...

OpenGL version 430

GLSL version 430

Loading font "C:/Leadwerks/Editor/Fonts/arial.ttf" (10, 0, 0)...

Loading font "C:/Leadwerks/Editor/Fonts/arial.ttf" (10, 0, 0)...

Loading shader "C:/Leadwerks/Projects/test/Shaders/Drawing/DrawDottedLine.shader"...

Loading shader "C:/Leadwerks/Projects/test/Shaders/Wireframe.shader"...

Loading shader "C:/Leadwerks/Projects/test/Shaders/solid.shader"...

Deleting shader "C:/Leadwerks/Projects/test/Shaders/solid.shader"

Loading shader "C:/Leadwerks/Projects/test/shaders/model/skybox"...

Loading shader "C:/Leadwerks/Projects/test/Shaders/Dynamic/default.shader"...

Loading shader "C:/Leadwerks/Projects/test/Shaders/OcclusionQuery.shader"...

Loading shader "C:/Leadwerks/Projects/test/Shaders/solid.shader"...

Loading shader "C:/Leadwerks/Projects/test/Shaders/grid.shader"...

Loading shader "C:/Leadwerks/Projects/test/Shaders/Drawing/DrawText.shader"...

Loading shader "C:/Leadwerks/Projects/test/Shaders/Drawing/DrawPrimitive.shader"...

Starting Leadwerks...

Loading material "C:/Leadwerks/Projects/test/materials/developer/orangegrid.mat..."

...

 

Also when i create a new Project it seems to not write the Project information correctly and there are some odd entries in the .Werk file:

SourceCodeFileExtensions="cpp,c,hpp,h"

ScanFiles = "lua,cpp,c,hpp,h"

ScanAndReplaceFiles="lua,cpp,project,xml,launch,sln,vcxproj,filters,mk,pbxproj,xcbkptlist,xcworkspace,xcworkspacedata,app,xcscheme,plist,xcodeproj,mm,pch,plist"

AssetFileExtensions = "mat,tex,vert,frag,geom,eval,tess,mdl,wav,ogg,ttf,lua,scene"

AssetSourceFileExtensions = "max,psd,bmp,jpg,jpeg,tga,png,dds,obj,fbx,max,maya,dae,blend"

RequiredFileExtensions = "shader"

 

 

At first i thought it might be a problem with special characters in my name, (which where not correctly shown in the Project Manager)

 

But even without these characters it doesn't work.

 

 

 

I hope someone can help me with that and can tell me what i am doing wrong.

 

Thanks.

 

 

//Edit: reinstalling/downloading it now. Will take some time since my internet connection is very slow.

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Well.

i compared the .werk file with the one in DarknessAwaits.

 

It looks completely different. (with the Author name in it etc.)

 

The created project from me didn´t even showed up in the Project Manager

 

 

Darkness Awaits.werk:

 

Author=Josh"

MainSourceFile=""

MultiLineCommentOpenToken="//"

SingleLineCommentToken="//"

CommandLine=""

Copyright="Leadwerks Software 2013"

WindowsPublishPath=""

AndroidPublishPath=""

iOSPublishPath=""

MacOSPublishPath=""

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The good news is you are not crazy. The other good news is I will upload a fix in a minute here...

My job is to make tools you love, with the features you want, and performance you can't live without.

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