Vida Marcell Posted August 9, 2022 Share Posted August 9, 2022 This is what i found, the terrain is not based on a heightmap, its based on sere val meshes. Quote Link to comment Share on other sites More sharing options...
Genebris Posted August 9, 2022 Share Posted August 9, 2022 Heightmap is just a method to define a mesh Quote Link to comment Share on other sites More sharing options...
Josh Posted August 9, 2022 Share Posted August 9, 2022 Wow, brute force. So we were both right... Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Yue Posted August 9, 2022 Share Posted August 9, 2022 The height map is only the definition of a representative terrain grid. If the height map is of a single color, black, the terrain is created flat with a certain number of polygons that are not usually many compared to a height map that presents different slopes in a terrain. Quote Link to comment Share on other sites More sharing options...
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