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AddForce in Camera direction


Sweetgebus
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Hello, new to leadwerks. I've been scratching my head trying to figure out had to addforce to an object in the direction of the camera. I've started out with leadwerks just attempting little things as people usually do. Right now I've got a gokart that I've been able to get moving, but the problem is when it turns, the direction of travel does not. I've utilized the Addforce command but cannot seem to figure out how to make it follow the direction the camera is pointing at the time.  I'm scripting lua, and anything help would be appreciated.

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I think I know exactly what your wanting to do.  This will set the object to the angle of the camera, and start it moving.. Change it to fit you needs.

        force = Vec3(35, 0, -7000)
        local v = Transform:Vector(force, camera, nil)
        bullet:AddForce(v.x, v.y, v.z)
        bullet:SetVelocity(0,5,0)

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I'm only happy when I'm coding, I'm only coding when I'm happy.

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