Robbo Posted November 26, 2022 Share Posted November 26, 2022 I just tested this and found that using the Windows 10 Scale and Layout anything other than 100% wont allow for true full screen game play as the max screen size will be reduced by the Scale percentage for lower resolution and not full screen. This is a bug for sure so could this be fixed please as I don't like using 100% Scaling (too small) so we need the code to adjust for this: ie - System:GetGraphicsMode(System:CountGraphicsModes()-1) the above code wont pickup 1920 x 1080 screen size when Scaling isnt at 100%......please fix Quote Link to comment Share on other sites More sharing options...
Josh Posted November 30, 2022 Share Posted November 30, 2022 You can call SetProcessDPIAware in a C++ app but the GUI text will not be scaled: https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-setprocessdpiaware Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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