Toufique Posted November 27, 2022 Share Posted November 27, 2022 Hi when i shoot the wall im getting this glitch i attached a screenshot Link to comment Share on other sites More sharing options...
Josh Posted November 27, 2022 Share Posted November 27, 2022 I have never seen this before. What graphics card do you have? Have you tried installing the latest drivers? My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Toufique Posted November 27, 2022 Author Share Posted November 27, 2022 Radeon RX 570 8gb and yes latest driver Link to comment Share on other sites More sharing options...
Yue Posted November 27, 2022 Share Posted November 27, 2022 You have a sample project, I can test for you to confirm the problem. Link to comment Share on other sites More sharing options...
Toufique Posted November 27, 2022 Author Share Posted November 27, 2022 im using the fps template, i have nothing extra Link to comment Share on other sites More sharing options...
Toufique Posted November 27, 2022 Author Share Posted November 27, 2022 this happens only when i shoot the wall and keep looking at the decal. when decal fades away so does this glitch Link to comment Share on other sites More sharing options...
reepblue Posted November 27, 2022 Share Posted November 27, 2022 Try increasing the antialiasing to 1 or 2. AMD is such a stickler when it comes to these kinds of things... Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon! Link to comment Share on other sites More sharing options...
Toufique Posted November 27, 2022 Author Share Posted November 27, 2022 i tried that. i increased upto 4x but no use. i played around more, i changed to decal shader from diff+normal to just diff and the glitch is gone. I think the problem is in shader code, im not sure. Link to comment Share on other sites More sharing options...
Josh Posted November 27, 2022 Share Posted November 27, 2022 17 minutes ago, Toufique said: i tried that. i increased upto 4x but no use. i played around more, i changed to decal shader from diff+normal to just diff and the glitch is gone. I think the problem is in shader code, im not sure. When you said that I immediately thought the normal map must be missing on that material, but I checked and there it is: My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Toufique Posted November 28, 2022 Author Share Posted November 28, 2022 i'll try to reinstall my driver and check again. Link to comment Share on other sites More sharing options...
Toufique Posted November 28, 2022 Author Share Posted November 28, 2022 finally, the problem is solved. I was using latest drivers from AMD but i had been using their "PRO" edition before. Now, i installed their "Adrenalin" edition of the driver and the glitch is gone. 1 Link to comment Share on other sites More sharing options...
Josh Posted November 28, 2022 Share Posted November 28, 2022 It looks like the "pro" drivers are for CAD and adrenaline for games. 1 My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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