Josh Posted Saturday at 11:55 PM Author Share Posted Saturday at 11:55 PM 0.9.8 Brushes are always created with zero edge size and bevel disabled. Fixed render layers setting not reloading in editor. Fixed navmesh position and rotation not being saved / loaded in scene file. 1 My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted Sunday at 03:21 PM Author Share Posted Sunday at 03:21 PM 0.9.8 Fixed some problems with player collision. Works really nicely now! Navmeshes loaded from scene files will be invisible by default. 1 My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted Monday at 06:02 PM Author Share Posted Monday at 06:02 PM 0.9.8 Optimized player physics. Assert function is replaced with a more efficient macro. 1 My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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