tjheldna Posted March 8, 2013 Share Posted March 8, 2013 I have a constant crash when creating geometry and a light. - Create a box make at least 1 of the dimensions of the box about 80. - Texture must be able to accept light maps. - Create a point light and position it so it touches this box. - Set the light map quality to high - Generate the light map I get an exception violation every time and a crash. Tested on Windows only. Cheers! Link to comment Share on other sites More sharing options...
Josh Posted March 8, 2013 Share Posted March 8, 2013 Sounds like a divide by zero, if the point light is on the surface. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted April 2, 2013 Share Posted April 2, 2013 I followed these steps and am unable to produce the error. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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