ChrisV Posted October 3, 2015 Share Posted October 3, 2015 Much appreciated guys! New sky, also an overcast type this time. Would be soooo handy to have a color picker to finetune the fog, live in the editor. *** HINT HINT, Josh *** What i might do, is already upload the finished skyboxes on the workshop, and add new ones (update the pack) whenever i have a new one done. Sounds like a good plan, right? 5 Quote My Artwork. ZBrush 4R7 64-bit - 3DCoat 4.5 BETA 12 - Fl Studio 12 64Bit - LE 3.2 Indie version - Truespace 7 - Blender 2.71 - iClone 5.51 Pro - iClone 3DXChange 5.51 pipeline - Kontakt 5 - Bryce 7 - UU3D Pro - Substance Designer/Painter - Shadermap 3 - PaintShop Photo Pro X7 - Hexagon - Audacity - Gimp 2.8 - Vue 2015 - Reaktor 5 - Guitar Rig 5 - Bitmap2Material 3 Link to comment Share on other sites More sharing options...
Thirsty Panther Posted October 4, 2015 Share Posted October 4, 2015 Nice work Chris. I like the darker skies. Would work well for horror type games. Good idea to upload to the workshop. 1 Quote Link to comment Share on other sites More sharing options...
YouGroove Posted October 4, 2015 Author Share Posted October 4, 2015 Another modular work, the key to fast level making, Quote Stop toying and make games Link to comment Share on other sites More sharing options...
shadmar Posted October 4, 2015 Share Posted October 4, 2015 A maze: 3 Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
YouGroove Posted October 4, 2015 Author Share Posted October 4, 2015 Going more modular to maximum flexibility : 1 Quote Stop toying and make games Link to comment Share on other sites More sharing options...
YouGroove Posted October 4, 2015 Author Share Posted October 4, 2015 Big environments to climb or jump from is great. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
ChrisV Posted October 7, 2015 Share Posted October 7, 2015 Added a new skybox pack to the workshop! At the moment, there's only a couple of (overcast type) skies in the package, but i will frequently add new skies. This pack will have any type of sky you need: overcast, daytime (clouded, sunny), night time skies, skies for alien planets, and more. And, if you have any suggestions for a type of sky you want added, please tell me! Thanks and enjoy! http://www.leadwerks.com/werkspace/page/viewitem?fileid=531222819 Chris 7 Quote My Artwork. ZBrush 4R7 64-bit - 3DCoat 4.5 BETA 12 - Fl Studio 12 64Bit - LE 3.2 Indie version - Truespace 7 - Blender 2.71 - iClone 5.51 Pro - iClone 3DXChange 5.51 pipeline - Kontakt 5 - Bryce 7 - UU3D Pro - Substance Designer/Painter - Shadermap 3 - PaintShop Photo Pro X7 - Hexagon - Audacity - Gimp 2.8 - Vue 2015 - Reaktor 5 - Guitar Rig 5 - Bitmap2Material 3 Link to comment Share on other sites More sharing options...
YouGroove Posted October 9, 2015 Author Share Posted October 9, 2015 Halloween work. 8 Quote Stop toying and make games Link to comment Share on other sites More sharing options...
Josh Posted October 9, 2015 Share Posted October 9, 2015 I love the pumpkin man! Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
YouGroove Posted October 9, 2015 Author Share Posted October 9, 2015 Modular work again Special trees for halloween 1 Quote Stop toying and make games Link to comment Share on other sites More sharing options...
xtom Posted October 9, 2015 Share Posted October 9, 2015 Trees almost look like hands/fingers, extra creepy Quote Check out my games: One More Day / Halloween Pumpkin Run Link to comment Share on other sites More sharing options...
YouGroove Posted October 10, 2015 Author Share Posted October 10, 2015 Trees almost look like hands/fingers, extra creepy Inspiration from Oblivion demonic realm , some should be animated and able to bend and attack with their branches spikes when the player passes nearby. Some custom Zbrush wall that should use detail texture shader. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
YouGroove Posted October 10, 2015 Author Share Posted October 10, 2015 Some rocks decoration assets Quote Stop toying and make games Link to comment Share on other sites More sharing options...
YouGroove Posted October 10, 2015 Author Share Posted October 10, 2015 modular walls Quote Stop toying and make games Link to comment Share on other sites More sharing options...
Einlander Posted October 11, 2015 Share Posted October 11, 2015 Adding Specular Color and Gloss Maps to shaders to accomadate the new 3dcoat texture exports. 4 Quote Link to comment Share on other sites More sharing options...
YouGroove Posted October 13, 2015 Author Share Posted October 13, 2015 First monster retopo, it is a small contest so i won't paint too much details. The eyes and mouth will use the glow effect. 3 Quote Stop toying and make games Link to comment Share on other sites More sharing options...
YouGroove Posted October 14, 2015 Author Share Posted October 14, 2015 wolf color blocking Quote Stop toying and make games Link to comment Share on other sites More sharing options...
YouGroove Posted October 14, 2015 Author Share Posted October 14, 2015 Animation time for fire mage character Quote Stop toying and make games Link to comment Share on other sites More sharing options...
epsilonion Posted October 14, 2015 Share Posted October 14, 2015 Animation time for fire mage character Wish I could animate, tried several times but it gives me headache lol... Quote Link to comment Share on other sites More sharing options...
YouGroove Posted October 14, 2015 Author Share Posted October 14, 2015 Wish I could animate, tried several times but it gives me headache lol... It is just practice, and you have tools to help you like mixamo or you can buy animations (only animation retargetting is missing in LE3). coding time 1 Quote Stop toying and make games Link to comment Share on other sites More sharing options...
YouGroove Posted October 14, 2015 Author Share Posted October 14, 2015 debugging time 2 Quote Stop toying and make games Link to comment Share on other sites More sharing options...
Einlander Posted October 15, 2015 Share Posted October 15, 2015 Working on a shader to animate trees and leaves. The upload will take forever ... 1 Quote Link to comment Share on other sites More sharing options...
Rick Posted October 15, 2015 Share Posted October 15, 2015 @YouGroove that reminds me of the game Rampage. Monsters and those buildings. Quote Link to comment Share on other sites More sharing options...
YouGroove Posted October 15, 2015 Author Share Posted October 15, 2015 that reminds me of the game Rampage. Monsters and those buildings. It would be more easy gameplay to code than FPS game. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
Angelwolf Posted October 15, 2015 Share Posted October 15, 2015 Halloween work. Loving this model. What software are you using for these? Blender? Quote My Games: Nightmare Prism:::WolfTale:::Dungeon Creeper:::Despair of Ordinary Men:::Piano Simulator 2016:::House (W.I.P) Link to comment Share on other sites More sharing options...
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