shadmar Posted March 9, 2013 Share Posted March 9, 2013 3D arrow maybe, it's really hard telling where the lightvector actually goes (if you're trying to match direction of a sun in a skybox/dome) Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
Shambler Posted March 10, 2013 Share Posted March 10, 2013 Cameras could also benefit from this too. Quote Link to comment Share on other sites More sharing options...
Guest Red Ocktober Posted March 10, 2013 Share Posted March 10, 2013 any rotatable object in the editor should show a direction indicator when in the rotation mode... --Mike Quote Link to comment Share on other sites More sharing options...
YouGroove Posted March 11, 2013 Share Posted March 11, 2013 Rotation Gizmo should be a circle not an axe ? Why do we have to keep that outdated Gizmos ? Guys, You should check my post on essential basic ameliorations here : http://www.leadwerks.com/werkspace/topic/6022-le-3-ameliorations/ Quote Stop toying and make games Link to comment Share on other sites More sharing options...
YouGroove Posted March 11, 2013 Share Posted March 11, 2013 Could we have a gizmo for lights and cameras in next updates ? Is it too much complicated to do ? Is rotation using some 3D circles also complicated ? (it's part of workflow, it is so much not natural and less abiltiy to read what is ging on to use axes). Quote Stop toying and make games Link to comment Share on other sites More sharing options...
AggrorJorn Posted July 7, 2013 Share Posted July 7, 2013 Still waiting for this. +1 Quote Link to comment Share on other sites More sharing options...
YouGroove Posted July 7, 2013 Share Posted July 7, 2013 + 1 in priority ultra missing basic stuff. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
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