reepblue Posted March 21, 2023 Share Posted March 21, 2023 Since there wasn't a thread created for this, might as well start one. Base Window: First bug: the splash screen doesn't display correctly. Second, the window position isn't being saved correctly. The window's position increases by 31 on both the x and y values when first setting it to 0 by modifying the Settings.json file. This will eventually create the window off screen, Missing the + icon here. Some images and icons will be drawn upside down. When browsing through packages, folders are included as blank files. Files from here don't draw correctly. There's no preview thumbnail for .tex files. I think this is because Windows Explorer doesn't make one, but it's still a bummer. Opening them seem to work fine, but I did have one texture (Beam01.tex) that caused an Assert error. Model Editor: Models load and program acts as expected, However, when interacting with the UI, the model stops drawing until the viewport is selected again. This is also missing a collision shape builder/importer, but that's probably on the to-do list. Material Browser: The sphere's UVs aren't correct, and the viewport suffers the same issue as the model viewer. Also, a horizonal slider would be nice. And please add back in Zoom in the material browser like you had in Leadwerks. The big bugs are the window positioning and the issues with the 3D viewport. Other than that, this seems usable in its current state. 3 1 Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon! Link to comment Share on other sites More sharing options...
Solution Josh Posted September 6, 2023 Solution Share Posted September 6, 2023 Closing this since most of this stuff seems to be outdated. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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