YouGroove Posted March 10, 2013 Share Posted March 10, 2013 I done all in Blender 2.49, exported to BX, but some stuff is wrong ? I tried come clear rotation/scale, before exxport , but no way ? How many weights per bones are supported ? Stop toying and make games Link to comment Share on other sites More sharing options...
YouGroove Posted March 10, 2013 Author Share Posted March 10, 2013 Just tested the FBX model import elsewhere , and i have same problem. So this is related to my model, not LE3 import. Stop toying and make games Link to comment Share on other sites More sharing options...
YouGroove Posted March 10, 2013 Author Share Posted March 10, 2013 Problem resolved, i redone weight paint on some parts. In fact Mirror weight paint must be avoided in Blender 2.49. Stop toying and make games Link to comment Share on other sites More sharing options...
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