Ghost Posted May 25, 2023 Share Posted May 25, 2023 Hi. How can I make the material change only on one object? If I change the material through the code, then for some reason it changes on all the same models in the scene. Quote Link to comment Share on other sites More sharing options...
Josh Posted May 27, 2023 Share Posted May 27, 2023 Meshes are shared across different instances of the same model, so if a material is applied to a mesh, it appears on all instances. You can load a model with the unmanaged flag to load a new copy of it, or use Entity::Copy() to make a unique copy. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.