Marcousik Posted June 18, 2023 Share Posted June 18, 2023 Hello I updated the jeep car for Leadwerks 4.6 with all adjustments and implemented the new damping and balancing technics I could find to optimize vehicles with Leadwerks. So feel free to download and try the car, it's free, in the workshop! There are 3 cameras mode you can easily switch: Free, Following and First Person. The lights got an upgrade too. Added realistic shapes for the tires and the car: Credits sounds form Shadmar (vehicles worhkshop item) Credits Havenphilip for the sand tracing tire tracks https://steamcommunity.com/sharedfiles/filedetails/?id=739604432 ************** IMPORTANT I uploaded a main.lua file in the workshop with the line world:Update() changed to world:Update(4) Otherwise it won't work. If you made changes to your main.lua, make a backup of the file before installing! *************** This should be the last big update. Enjooy! 3 2 Quote Link to comment Share on other sites More sharing options...
WazMeister Posted June 23, 2023 Share Posted June 23, 2023 Thank you. Will give this a try. Is there a way to use other car models with this? Quote Dream since child of making games! From Game Programming Starter Kit 3.0, Blitz Basic, Map Creation since Duke 3D, Game Maker, Blitz3D (of recent..2023) and many other engines and years..... never really sticking to it with inner struggles that I've had to fight along with pushing to learn and acheive. 40 years old.. came across Leadwerks on Steam... Learning slowly but surely and loving it! Learn with me or just watch me fail! at my random Youtube Channel, as I stream adhoc while learning and using LeadWerks and other game creating tools. https://www.youtube.com/@wazmeister3151/featured Link to comment Share on other sites More sharing options...
Marcousik Posted June 26, 2023 Author Share Posted June 26, 2023 On 6/23/2023 at 2:20 AM, WazMeister said: Is there a way to use other car models with this? Yes sure, just replace the "Voiture" child with the model you want, But let the name "Voiture" Adjust the tires and play around with the script values (mass, tires dimensions, dampers lenght...) Save the final result as .pfb and set this prefab in the script properties as path (needed to leave the car) Quote Link to comment Share on other sites More sharing options...
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