sdxsdx Posted June 21, 2023 Share Posted June 21, 2023 the scene model has some blue cubes and if I want to make the cubes to be water(object can sink into the bottom), is that possible do it in ultra engine? Any help is appreciated. ------------------------------------------------------ edit: one way to do it is add coordinate y-offset value to the water surface. Any advice? Quote Link to comment Share on other sites More sharing options...
Josh Posted June 22, 2023 Share Posted June 22, 2023 I'm not exactly sure what you are trying to do. Are the cubes all on a flat plane? If so, it would make sense to just remove them and add a transparent blue plane where the water surface is. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
sdxsdx Posted June 22, 2023 Author Share Posted June 22, 2023 1 hour ago, Josh said: I'm not exactly sure what you are trying to do. Are the cubes all on a flat plane? If so, it would make sense to just remove them and add a transparent blue plane where the water surface is. Thank you for your reply. How could I set the transparent blue plane with penetration? I want the object can sink into the blue cube. Quote Link to comment Share on other sites More sharing options...
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