Andy Gilbert Posted March 12, 2013 Share Posted March 12, 2013 I know this has been asked before with LE2 and so i was just wondering if there will be (or is) any level of security to published games that use lua scripts? I know there is alot of talk when it comes to protection and its a little like marmite and I agree that if someone wants to get the code they will, there is always ways to hack. But even if there was some simple protection, that puts off some from copying then it would nice. Just a thought. Andy Quote The good news about computers is that they do what you tell them to do. The bad news is that they do what you tell them to do. Leadwerks Game-Ready 3D Models:https://sellfy.com/gib3d Link to comment Share on other sites More sharing options...
beo6 Posted March 12, 2013 Share Posted March 12, 2013 As far as i know for LE3 the Lua scripts are compiled for better speed as soon as you press Publish for your Project. So i would say it would be as hard to modify as if you try to modify any other compiled application. Quote Link to comment Share on other sites More sharing options...
Josh Posted March 12, 2013 Share Posted March 12, 2013 We will add this shortly. It's one of those things I decided could be postponed so we could get the product out. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Andy Gilbert Posted March 12, 2013 Author Share Posted March 12, 2013 Thats fine, i know there are bigger priorities I just didnt know if it was to be included at all, but thats great. Andy Quote The good news about computers is that they do what you tell them to do. The bad news is that they do what you tell them to do. Leadwerks Game-Ready 3D Models:https://sellfy.com/gib3d Link to comment Share on other sites More sharing options...
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