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Different shade / Colour on models (lighting?)?


WazMeister
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Hi All,

 

I've placed some models in my game and noticed once I applied a normal texture, it provides great detail but also affects certain areas to be a difrent shade / darkness than other sections?

If I change render to Texture only, it does not show but lights it does....  in-game also shows the different shade. Perhaps that's the way it works with lighting, but just looks like a sore thumb and not right..  Should I be doing something to fix this or done something wrong?

I moved model position to show in images that it's affected when I move it around..

My area only has Directional light atm and moving that does not change it either?!?!

 

image.thumb.png.d86b1d01e4ca9be14ab10b67adfa53b6.pngimage.thumb.png.a8d0dd74c5cb837b17c859186e52d224.png

Texture Light 2.png

In Game Light.png

Dream since child of making games! From Game Programming Starter Kit 3.0, Blitz Basic, Map Creation since Duke 3D, Game Maker, Blitz3D (of recent..2023) and many other engines and years..... never really sticking to it with inner struggles that I've had to fight along with pushing to learn and acheive.

40 years old.. came across Leadwerks on Steam... Learning slowly but surely and loving it!

Learn with me or just watch me fail! at my random Youtube Channel, as I stream adhoc while learning and using LeadWerks and other game creating tools.

https://www.youtube.com/@wazmeister3151/featured

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