klepto2 Posted July 19, 2023 Share Posted July 19, 2023 Using this sample: https://www.ultraengine.com/learn/Terrain_LoadHeightmap?lang=cpp The result is just a flat terrain, the log states that the pixmap is loaded, but remote or local files are not modifying the terrain. Quote Windows 10 Pro 64-Bit-Version NVIDIA Geforce 1080 TI Link to comment Share on other sites More sharing options...
Solution Josh Posted July 19, 2023 Solution Share Posted July 19, 2023 This was happening because I changed the terrain data format to use half-floats, so there is no clamped range, and you can lower the ground as well as raise it. Fix is incoming... Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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