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Align Quat or Vec3 to Vector


SpiderPig
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Currently I'm doing this;

if (pivot == nullptr) { pivot = CreatePivot(nullptr); }
pivot->AlignToVector(vector, 1);

joint->SetPose(pos, pivot->GetQuaternion());

But I'm wondering if it makes more sense to be able to do this instead;

auto quat = Quat();
quat.AlignToVector(vector);

OR

auto rot = Vec3();
rot.AlignToVector(vector);

 

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