YouGroove Posted March 14, 2013 Share Posted March 14, 2013 Strange i made several materials using the lightmap diffuse shader, i applied them to the scene. But when rendering only some parts renders ? even trying adding spotlights didn't nothing ? Stop toying and make games Link to comment Share on other sites More sharing options...
YouGroove Posted March 14, 2013 Author Share Posted March 14, 2013 Strange i just dragged developper material on some cube and it showed, and another BSP floor also showed at same time with it's own texture ? Strange behaviour ? Dragging same green materail on second building made appear the whole scene ? What is going on ? Launching lightmap again, just made strange weird lightmaps : Stop toying and make games Link to comment Share on other sites More sharing options...
YouGroove Posted March 14, 2013 Author Share Posted March 14, 2013 The work around i founded and that works is : USe one developper material and render lightmaps : 2) Apply material (with lightmap shaders on surfaces or objects WITHOUT RELAUNCHING LIGHTMAPPING ! Yes it will be hard to test lightamps on levels quickly like that. But until the bugs remains , i'll avoid BSP and use my own 3D tile system from Blender. Stop toying and make games Link to comment Share on other sites More sharing options...
YouGroove Posted March 14, 2013 Author Share Posted March 14, 2013 Applying materials on some objects : Stop toying and make games Link to comment Share on other sites More sharing options...
flachdrache Posted March 15, 2013 Share Posted March 15, 2013 calm down ... dont panic and dont try to shoot someone ... no fun intended - one really cant extract your issue from the bunch of posts here ... AMD 64 X2 Dual 5k - 4GB - XFX GForce9800GT - nv196.21 - WinXP Sp3 zBrush4R2 - Silo2Pro - Unwrap3DPro - Gile - MaPZone2.5 Xxploration FPS in progress ... Link to comment Share on other sites More sharing options...
YouGroove Posted March 15, 2013 Author Share Posted March 15, 2013 Thanks, i alreday calmed down. Moved to 3D modeler level making, to keep things simple. I just posted a lot step by step, to show that there are issues in the lightmapper. Specially on last screen we can see UV of BSP that have gonna crazy in some sort. Stop toying and make games Link to comment Share on other sites More sharing options...
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