Jump to content

Lightmap fails :


Recommended Posts

Strange i just dragged developper material on some cube and it showed, and another BSP floor also showed at same time with it's own texture ? Strange behaviour ?

lightmap3.jpg

 

Dragging same green materail on second building made appear the whole scene ?

What is going on ?

lightmap4.jpg

 

Launching lightmap again, just made strange weird lightmaps :

lightmap5.jpg

Stop toying and make games

Link to comment
Share on other sites

The work around i founded and that works is :

USe one developper material and render lightmaps :

lightmap6.jpg

 

2) Apply material (with lightmap shaders on surfaces or objects WITHOUT RELAUNCHING LIGHTMAPPING !

lightmap7.jpg

 

Yes it will be hard to test lightamps on levels quickly like that.

But until the bugs remains , i'll avoid BSP and use my own 3D tile system from Blender.

Stop toying and make games

Link to comment
Share on other sites

Thanks, i alreday calmed down.

Moved to 3D modeler level making, to keep things simple.

 

I just posted a lot step by step, to show that there are issues in the lightmapper.

Specially on last screen we can see UV of BSP that have gonna crazy in some sort.

Stop toying and make games

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
 Share

×
×
  • Create New...