IceBurger Posted October 18, 2023 Share Posted October 18, 2023 Playing around with the software a bit. Currently having trouble with materials and shadows, but to be fair I haven't read any documentation yet. 1 Quote i now hate love C++ Beeeeeeeeeeeeeep~~This is a test of the emergency signature system~~Beeeeeeeeeeeeeep RX 6800XT | i5-13600KF | 32GB DDR5 | 1440p is perfect Link to comment Share on other sites More sharing options...
Josh Posted October 18, 2023 Share Posted October 18, 2023 Materials are embedded in the model file and can be accessed in the asset editor. Maybe the material is set to be transparent? I should write up a page about PBR materials and lighting. There are many settings that contribute to the final appearance of a surface. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted October 18, 2023 Share Posted October 18, 2023 WIP information here: https://github.com/UltraEngine/Documentation/blob/master/pbrmaterials.md 1 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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