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Generate Material creates invalid dds files


klepto2
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Go to solution Solved by Josh,

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Hi, i am trying to create some PBR materials based on the great Polyhaven archive. I download the following files: 

Diffuse, nor_gl, displacement and arm images in PNG format.  A sample zip is attached. 

When you right-click on the diffuse file in the editor and choose to generate material, a material with all slots filled correctly, but the arm and diffuse textures seems to be stored in BC7 which doesn't seem to work. 

metal.zip

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  • Windows 10 Pro 64-Bit-Version
  • NVIDIA Geforce 1080 TI
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