klepto2 Posted November 17, 2023 Share Posted November 17, 2023 If you drop a model from the assetbrowser into a viewport, the rotation is set to a weird value depending on the viewport you drop the model. Perspective: -90,0,0 Top : 90,0,0 Left : 0,90,0 Back : -90,0,0 I would expect that the initial orientation is always 0,0,0. 2 Quote Windows 10 Pro 64-Bit-Version NVIDIA Geforce 1080 TI Link to comment Share on other sites More sharing options...
reepblue Posted November 17, 2023 Share Posted November 17, 2023 Noticed this too but I couldn't tell if this was intentional or a feature. I agree with you regardless. I don't like this. Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon! Link to comment Share on other sites More sharing options...
Josh Posted November 17, 2023 Share Posted November 17, 2023 It's not a bug, I intentionally designed this behavior that everyone seems to dislike. 1 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Solution Josh Posted December 14, 2023 Solution Share Posted December 14, 2023 The behavior has been changed so this does not happen anymore, in dev channel. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.