Thirsty Panther Posted November 23, 2023 Share Posted November 23, 2023 I'm getting a grey box where my sky should be. To replicate : load Start.Ultra map and look up at the sky. Quote Link to comment Share on other sites More sharing options...
Josh Posted November 23, 2023 Share Posted November 23, 2023 Does your project need to be updated? I changed the way the sky rendering works, so the sky shaders were updated. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Thirsty Panther Posted November 23, 2023 Author Share Posted November 23, 2023 I'm on the latest Dev build. Quote Link to comment Share on other sites More sharing options...
klepto2 Posted November 23, 2023 Share Posted November 23, 2023 Open the project manager and click on the warning icon at your project (if there is one) this should trigger the project update. Quote Windows 10 Pro 64-Bit-Version NVIDIA Geforce 1080 TI Link to comment Share on other sites More sharing options...
Solution Josh Posted November 23, 2023 Solution Share Posted November 23, 2023 See "Synchronization": https://www.ultraengine.com/learn/projectmanager Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Thirsty Panther Posted November 23, 2023 Author Share Posted November 23, 2023 Fixed. Thanks. Quote Link to comment Share on other sites More sharing options...
diedir Posted December 1, 2023 Share Posted December 1, 2023 Sorry for reactivating the post but despite good looking project manager : The problem is still there in "Run" : With Ultra version 0.9 Thank you Quote AMD Ryzen 5900HX - Nvidia RTX 3070 - 32 Go - 1To SSD - W11 Link to comment Share on other sites More sharing options...
IceBurger Posted December 1, 2023 Share Posted December 1, 2023 32 minutes ago, diedir said: Ultra version 0.9 I believe this might be your problem. Try it on the dev branch, like Thirsty Panther did. Quote i now hate love C++ Beeeeeeeeeeeeeep~~This is a test of the emergency signature system~~Beeeeeeeeeeeeeep RX 6800XT | i5-13600KF | 32GB DDR5 | 1440p is perfect Link to comment Share on other sites More sharing options...
diedir Posted December 1, 2023 Share Posted December 1, 2023 thx will try Quote AMD Ryzen 5900HX - Nvidia RTX 3070 - 32 Go - 1To SSD - W11 Link to comment Share on other sites More sharing options...
Thirsty Panther Posted December 1, 2023 Author Share Posted December 1, 2023 You need to be on the latest Dev branch to get the fix. Quote Link to comment Share on other sites More sharing options...
Josh Posted December 1, 2023 Share Posted December 1, 2023 I don't think this would occur on the 0.9.0 branch because it's using old renderer + old shaders. I think it can only happen on the dev branch, if the shaders are not updated. That's what it looks like. You can see a box is being rendered, but the vertices are wrong. So it looks like the renderer is from the dev branch but the shaders for some reason are not up to date. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
diedir Posted December 1, 2023 Share Posted December 1, 2023 ok all is ok now, uninstalled the 0.9 version, installed the dev 0.91 / 300 and all is well displayed, i think i had a mix of shader version, because previous install was not straight one, needed to download couple of times before finishing proper install. so all is good now thank you all 2 Quote AMD Ryzen 5900HX - Nvidia RTX 3070 - 32 Go - 1To SSD - W11 Link to comment Share on other sites More sharing options...
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