CJO Games Posted November 28, 2023 Share Posted November 28, 2023 The editor is continuously posting the above error (VK_Wait For Fences returned error -4). Its causing a hard crash at each instance to the editor the client and my PC. When the editor is restarted the work done up until that point is lost even when its saved at regular intervals. Quote Link to comment Share on other sites More sharing options...
Josh Posted November 28, 2023 Share Posted November 28, 2023 What GPU? Is this new behavior? Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
CJO Games Posted November 28, 2023 Author Share Posted November 28, 2023 Nvidia GTX1650 DDR6 OC 4gb CPU is Intel i3 10105f RAM is Ddr4 16gb it's been consistent behaviour since launch and appears to get worse the more assets are placed in scene. It's not specific to Linux or Windows happens in both. Quote Link to comment Share on other sites More sharing options...
Josh Posted November 28, 2023 Share Posted November 28, 2023 This is VK_ERROR_DEVICE_LOST: https://registry.khronos.org/vulkan/specs/1.3-extensions/man/html/VkResult.html It probably means the GPU is taking too long to complete the task. I only get this if I run my laptop on battery power. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Alienhead Posted November 28, 2023 Share Posted November 28, 2023 I'm not sure if this is irrelevant or not.. but I get this all the time on my radeon 6700 rtx. Quote I'm only happy when I'm coding, I'm only coding when I'm happy. Link to comment Share on other sites More sharing options...
Josh Posted November 28, 2023 Share Posted November 28, 2023 I thought there was a regkey or environment var you could set to adjust the Vulkan timeout setting but I can't find it... https://github.com/KhronosGroup/glTF-IBL-Sampler/issues/8 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Solution Alienhead Posted November 28, 2023 Solution Share Posted November 28, 2023 https://helpx.adobe.com/substance-3d-painter/technical-support/technical-issues/gpu-issues/gpu-drivers-crash-with-long-computations-tdr-crash.html TdrDelay and TdrDdiDelay. 1 Quote I'm only happy when I'm coding, I'm only coding when I'm happy. Link to comment Share on other sites More sharing options...
Josh Posted December 9, 2023 Share Posted December 9, 2023 Additional info here: https://learn.microsoft.com/en-us/windows-hardware/drivers/display/tdr-registry-keys Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Dreikblack Posted December 29, 2023 Share Posted December 29, 2023 I have a same issue in beta branch. Happens usually when i drag a brush in a top view. GPU - RTX 4080. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.