T0X1N Posted December 5, 2023 Share Posted December 5, 2023 Currently, the 'Undo' and 'Redo' functions are not working for the CSG in the editor. (EDIT) It seems to be working, sometimes. However, it gets to a point where the undo function stops working for CSG or loses it's memory. 1 Quote Website | Twitter | Facebook | Steam Play Our Latest Game: Relic Rogue Link to comment Share on other sites More sharing options...
Josh Posted December 6, 2023 Share Posted December 6, 2023 Thanks for reporting this, it will be looked at. If you find a way to reliably produce the error please add that info. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
reepblue Posted December 6, 2023 Share Posted December 6, 2023 2 hours ago, Josh said: Thanks for reporting this, it will be looked at. If you find a way to reliably produce the error please add that info. I ran into this trying to undo a deleted brush. Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon! Link to comment Share on other sites More sharing options...
T0X1N Posted December 11, 2023 Author Share Posted December 11, 2023 From further testing, cut & paste does not get recorded in the history. So if you cut a brush or any other entity, then click on "Undo", it will not undo the function. 1 Quote Website | Twitter | Facebook | Steam Play Our Latest Game: Relic Rogue Link to comment Share on other sites More sharing options...
Solution Josh Posted December 16, 2023 Solution Share Posted December 16, 2023 I fixed the undo/redo problem for cut and paste operations, on dev channel Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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