Jump to content

OSX 10.8.2 and Darkness Awaits


Recommended Posts

From a fresh clean install on my MacBook Pro, opening LeadWerks with the example project, I received tons of warnings, just thought you would want to know.

 

Initializing OpenGL2 graphics driver...

 

Initializing OpenGL...

 

OpenGL version 210

 

GLSL version 120

 

Initializing OpenGL2 graphics driver...

 

Loading font "/Applications/Leadwerks/Editor/Fonts/arial.ttf" (10, 0, 0)...

 

Loading font "/Applications/Leadwerks/Editor/Fonts/arial.ttf" (10, 0, 0)...

 

Loading shader "/Applications/Leadwerks/Projects/DarknessAwaits/Shaders/Drawing/DrawDottedLine.shader"...

 

WARNING: Could not find vertex shader attribute 'vertex_binormal' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute6' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute2' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'vertex_tangent' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute5' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute1' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute7' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'vertex_texcoords1' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute4' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute0' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'vertex_color' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'vertex_texcoords0' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'vertex_normal' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute3' to match BindAttributeLocation request.

 

WARNING: Output of vertex shader 'ex_texcoords0' not read by fragment shader

 

ERROR: Input of fragment shader 'ex_color' not written by vertex shader

 

Failed to link shader.

 

Loading shader "/Applications/Leadwerks/Projects/DarknessAwaits/Shaders/Wireframe.shader"...

 

WARNING: Could not find vertex shader attribute 'vertex_binormal' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute6' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute2' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'vertex_tangent' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute5' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute1' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute7' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'vertex_texcoords1' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute4' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute0' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'vertex_color' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'vertex_texcoords0' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'vertex_normal' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute3' to match BindAttributeLocation request.

 

Loading shader "/Applications/Leadwerks/Projects/DarknessAwaits/Shaders/solid.shader"...

 

WARNING: Could not find vertex shader attribute 'vertex_binormal' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute6' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute2' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'vertex_tangent' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute5' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute1' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute7' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'vertex_texcoords1' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute4' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute0' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'vertex_color' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'vertex_texcoords0' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute3' to match BindAttributeLocation request.

 

Deleting shader "/Applications/Leadwerks/Projects/DarknessAwaits/Shaders/solid.shader"

 

Loading shader "/Applications/Leadwerks/Projects/DarknessAwaits/shaders/model/skybox"...

 

Loading shader "/Applications/Leadwerks/Projects/DarknessAwaits/Shaders/Dynamic/default.shader"...

 

WARNING: Could not find vertex shader attribute 'vertex_binormal' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute6' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute2' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'vertex_tangent' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute5' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute1' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute7' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'vertex_texcoords1' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute4' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute0' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'vertex_texcoords0' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute3' to match BindAttributeLocation request.

 

Loading shader "/Applications/Leadwerks/Projects/DarknessAwaits/Shaders/OcclusionQuery.shader"...

 

WARNING: Could not find vertex shader attribute 'vertex_binormal' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute6' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute2' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'vertex_tangent' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute5' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute1' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute7' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'vertex_texcoords1' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute4' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute0' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'vertex_color' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'vertex_texcoords0' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'vertex_normal' to match BindAttributeLocation request.

 

WARNING: Could not find vertex shader attribute 'attribute3' to match BindAttributeLocation request.

Link to comment
Share on other sites

  • 3 weeks later...

There is no way, AFAIK, to tell what vertex attributes exist in a shader. Since Leadwerks just sets them all, and assumes they are either present or not needed, the shader outputs these annoying warnings. I could not find any way to check if a vertex attribute exists in a shader so I don't know how to turn this off.

My job is to make tools you love, with the features you want, and performance you can't live without.

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
 Share

×
×
  • Create New...