f13rce Posted January 1, 2010 Share Posted January 1, 2010 Hey, Normally I can just convert by running that program and click on the .obj. But now I've got this "POO1" message after I do so. The .gmf has not been made and the program just closes. Any ideas? Thanks, Ivar Quote Using Leadwerks Professional Edition (Beta), mainly using C++. Windows 10 / Linux Mint, Visual Studio 2017. GPU: NVidia GeForce GTX970, CPU: Intel i7 7700K @ 4.20 GHz Previously known as Evayr. Link to comment Share on other sites More sharing options...
Josh Posted January 1, 2010 Share Posted January 1, 2010 Post the obj file. It appears as if your vertices don't have three components listed: Case "v" If line.length<3 Notify "POO1" AppendFloat position,Float(line[1]) AppendFloat position,Float(line[2]) AppendFloat position,-Float(line[3]) Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
f13rce Posted January 2, 2010 Author Share Posted January 2, 2010 Thanks for the help, I've uploaded it here: http://www.Evayr.com/other/model.obj Quote Using Leadwerks Professional Edition (Beta), mainly using C++. Windows 10 / Linux Mint, Visual Studio 2017. GPU: NVidia GeForce GTX970, CPU: Intel i7 7700K @ 4.20 GHz Previously known as Evayr. Link to comment Share on other sites More sharing options...
Josh Posted January 2, 2010 Share Posted January 2, 2010 I don't know what format that is, but it isn't .obj. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
f13rce Posted January 2, 2010 Author Share Posted January 2, 2010 I don't know what format that is, but it isn't .obj. Ah, I should've tried importing it before I made this thread... I've got the .3ds and exported it to .obj, and worked fine. Thanks for the help though. Quote Using Leadwerks Professional Edition (Beta), mainly using C++. Windows 10 / Linux Mint, Visual Studio 2017. GPU: NVidia GeForce GTX970, CPU: Intel i7 7700K @ 4.20 GHz Previously known as Evayr. Link to comment Share on other sites More sharing options...
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