Solution 3Dski7059 Posted December 22, 2023 Solution Share Posted December 22, 2023 (edited) The UltraEngine editor fails to find and run my application when I try to use its Game/Run (F5) option. This is the case even if I have compiled it using VS directly. I looked to see if there was a configuration option to set the project location but I couldn't find one. I don't know if this is helpful information, but I don't want my documents/source on drive C: and/or OneDrive, so my project is on path on an E: drive, which is an large external portable USB drive. RESOLVED: I failed to build in release mode, so Run failed, because that version of the EXE didn't exist. I should have used Debug. Edited December 22, 2023 by 3Dski7059 RESOLVED THE ISSUE; user error 1 Quote Link to comment Share on other sites More sharing options...
Josh Posted December 22, 2023 Share Posted December 22, 2023 Are there any error messages in the console at the bottom of the editor window? Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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