klepto2 Posted January 6 Share Posted January 6 If you have many projects it is hard to see which project is currently open in the editor. I would suggest to add the current Project name to the Titlebar like VisualStudio, or in the statusbar. 2 Quote Windows 10 Pro 64-Bit-Version NVIDIA Geforce 1080 TI Link to comment Share on other sites More sharing options...
Josh Posted January 6 Share Posted January 6 The scene browser will show this at the top of the tree. Is that enough? Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
SpiderPig Posted January 6 Share Posted January 6 You only see it when you click on the project tab. The title bar seems the best place for it because it's always visible and most other software's have that too. Quote Link to comment Share on other sites More sharing options...
klepto2 Posted January 6 Author Share Posted January 6 49 minutes ago, SpiderPig said: You only see it when you click on the project tab. The title bar seems the best place for it because it's always visible and most other software's have that too. I fully agree with that. 1 Quote Windows 10 Pro 64-Bit-Version NVIDIA Geforce 1080 TI Link to comment Share on other sites More sharing options...
Josh Posted January 7 Share Posted January 7 This has been added. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
3Dski7059 Posted January 7 Share Posted January 7 There is one other complication, and I'm not sure how to address it... The editor lets you open a map outside the current project. So, you are in effect working with a map outside the current project (the title bar shows this). I can see where this might be useful if you want to reuse a map from a different project. But, I would think it be better to put the editor in a read-only mode and only allow the import of the external map into the current project, perhaps allowing for the option to provide a new map name. It just seems disjointed to be officially working from a project perspective, but allowing the editing of a map outside that project and I'm not sure what it might mess with at the project level. If nothing else its could be confusing unless you explicitly limit the user and only allow them to import the map into the current project. Just my thoughts. 1 Quote Link to comment Share on other sites More sharing options...
Josh Posted January 8 Share Posted January 8 I don't know if that's necessarily a problem. Your project is where the content gets loaded from. The map file is just a bunch of relative paths to external content, for the most part. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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