YouGroove Posted March 18, 2013 Share Posted March 18, 2013 Bone The bone class is used to weight vertices in a skinned model. Bones can only created when they are loaded in model files. The bone class has no public members or functions. ************************* How will i attach weapons to characters ? dynamically by code ? or clothes or equipement, decoration or anything else ? Quote Stop toying and make games Link to comment Share on other sites More sharing options...
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