SpiderPig Posted January 25 Share Posted January 25 The curse of the pine tree. This GLTF is recently exported from blender. Passing the files to the editor works good. But loading the model in editor and clicking "Convert Textures To DDS" fails on one of the textures. PineTree.zip I haven't yet figured out how to get blender to export DDS with the GLTF directly... 1 Quote Link to comment Share on other sites More sharing options...
Josh Posted January 26 Share Posted January 26 There is a mipmap chain error. I think this is happening because the trunk texture is a non-square image. That itself should not be a problem, it's just hitting an error in my code that isn't frequently raised... Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Solution Josh Posted January 26 Solution Share Posted January 26 Fixed 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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