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Asset Editor - Export Material


SpiderPig
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Just a thought.  If I edit a models material that gets saved into a gltf file I would then like to export said material to a file and have the model use that file instead of storing it inside the gltf.

I know I could just create a material and load that instead, but there are some cases where I don't know that's what I want and I may already have the material set up for that model.

I think this will be useful for models with multiple LOD's and/or multiple variations of the same model that can all use the one material.

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