Rick Posted March 21, 2013 Share Posted March 21, 2013 The invisible material doesn't seem to work on mobile (for my Samsung Galaxy 1 7 " anyway). I made volume triggers (CSG shapes), that have the invisible material on it, but when playing on my mobile device I see the CSG shape as gray color. Link to comment Share on other sites More sharing options...
YouGroove Posted March 21, 2013 Share Posted March 21, 2013 Invisible, just mean , don't display it Stop toying and make games Link to comment Share on other sites More sharing options...
Rick Posted March 21, 2013 Author Share Posted March 21, 2013 I use it for volume triggers... Link to comment Share on other sites More sharing options...
shadmar Posted March 21, 2013 Share Posted March 21, 2013 You could try Material->SetBlendMode(5) Docs list 0-4, but editor have a 5 (invisible), might be worth a shot. HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
Josh Posted March 24, 2013 Share Posted March 24, 2013 Thanks, this probably just got overlooked in the OpenGLES renderer. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted April 2, 2013 Share Posted April 2, 2013 Fixed. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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