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LE3 : virtual textures


YouGroove
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It could be cool to have some big size texture that could contain tiling textures.

It would be only one file to load, and with some special format size that would contain textures description (position, size, name of texture to create) in that big texture, the engine would create in background the tiling textures we could use in the editor to texture BSP or model or put on shaders.

 

here is advanced textures articles

http://mrelusive.com...dware_final.pdf

http://mrelusive.com...al_Textures.pdf

We don't need such advanced stuff i think (i'm not sure there is lot of people here that would succesfully use it in a real game they make).

 

But well only a simple big texture containing sub texture would be already great.

It's just a wish for some future update who knows ?

Stop toying and make games

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