YouGroove Posted March 24, 2013 Share Posted March 24, 2013 Like some oether people experienced it , when you use your own custom texture in a Lightmap Diffuse shader material; It don't render ? and the texture size is 512*512. On strange thing, the material looks Black, and lightmapped materials in "Developper" folder don't look black but textured ? Stop toying and make games Link to comment Share on other sites More sharing options...
YouGroove Posted March 24, 2013 Author Share Posted March 24, 2013 I found a way to have the material correct. IT'S VERY STRANGE. I copied the material from "Developper" folder to my test folder. I changed only the diffuse texture and it worked, the material was no more Black , and lightmap rendering worked ? WHAT IS GOING ON ? Stop toying and make games Link to comment Share on other sites More sharing options...
Josh Posted April 2, 2013 Share Posted April 2, 2013 No files. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Recommended Posts