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LE 3 : custom collision planned ?


YouGroove
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IF i load one model that is my level or a level section, i can't use it's shape as collision actually.

It's a complicated model os i won't make collision with BSP or i would put days.

 

I see there is some .phy file collision ? where is the tool to generate it ?

It should be better to have a .FBX for collision instead of .phy, it's LE3 no more LE2 , let's forget Phy files and tools (let's be more simple and standard)

 

Why not just having also on collision menu some option like :

- Use model shape for collision

 

So will it be in future update some changes for physics as i don't plan BSP based level ?

- FBX for custom physic shape

- Option in collision menu to use directly the model's physic shape

Stop toying and make games

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