Josh Posted January 2, 2010 Share Posted January 2, 2010 The default directory for the 2.3 installation is changed to "C:\Leadwerks Engine SDK" in the installer. There are two reasons for this: 1. Some people have had problems in the past with Windows Vista/7 security features. I do not know all the specifics of how these settings work, but some companies are moving their installation directories to the C: drive to avoid problems. 2. I am adding a lot of vc project examples, and the "Program Files" / "Program Files (x86)" thing causes problems with this. This only affects you if you want to run one of the vc projects I include in a tutorial. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Scott Richmond Posted January 2, 2010 Share Posted January 2, 2010 Sounds good. Though most of us probably have our own locations for programming stuff (I do). So just make sure you don't assume LW is in that default directory in your tutorials. Quote Programmer, Modeller Intel Core i7 930 @ 3.5GHz | GeForce 480 GTX | 6GB DDR3 RAM | Windows 7 Premium x64 Visual Studio 2008 | Photoshop CS3 | Maya 2009 Website: http://srichnet.info Link to comment Share on other sites More sharing options...
Josh Posted January 2, 2010 Author Share Posted January 2, 2010 That's the point. Where else would I assume it is when I create the project? Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Scott Richmond Posted January 3, 2010 Share Posted January 3, 2010 That's the point. Where else would I assume it is when I create the project? Sorry, so you're actually assuming everyone here is running LW in the default directory? You should be able to set the projects up using relative directories. Quote Programmer, Modeller Intel Core i7 930 @ 3.5GHz | GeForce 480 GTX | 6GB DDR3 RAM | Windows 7 Premium x64 Visual Studio 2008 | Photoshop CS3 | Maya 2009 Website: http://srichnet.info Link to comment Share on other sites More sharing options...
Marleys Ghost Posted January 3, 2010 Share Posted January 3, 2010 Sorry, so you're actually assuming everyone here is running LW in the default directory? Josh has simply opted for an obvious default, can't you simply change a path to run a tutorial project? Not sure what the fuss is about? Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
Scott Richmond Posted January 3, 2010 Share Posted January 3, 2010 Well your entirely right Marley. It is simple to change the project paths. So it is no biggie. *shrugs* Quote Programmer, Modeller Intel Core i7 930 @ 3.5GHz | GeForce 480 GTX | 6GB DDR3 RAM | Windows 7 Premium x64 Visual Studio 2008 | Photoshop CS3 | Maya 2009 Website: http://srichnet.info Link to comment Share on other sites More sharing options...
Marleys Ghost Posted January 3, 2010 Share Posted January 3, 2010 Well your entirely right Marley. It is simple to change the project paths. So it is no biggie. *shrugs* I think the default is best as Josh has decided .. as most who may not know how to change paths and are new to using the Engine or indeed a coding language would most likely install to the defaults .. Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
Scott Richmond Posted January 3, 2010 Share Posted January 3, 2010 Yeah thats fair enough. Though I do think you can use relative paths to avoid the whole issue. But meh, whatever works best. Quote Programmer, Modeller Intel Core i7 930 @ 3.5GHz | GeForce 480 GTX | 6GB DDR3 RAM | Windows 7 Premium x64 Visual Studio 2008 | Photoshop CS3 | Maya 2009 Website: http://srichnet.info Link to comment Share on other sites More sharing options...
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