Alienhead Posted March 27 Share Posted March 27 I can't seem to import and load a previous project in build 587, after deleting settings.json and restarting uengine I then import a previous project ( from 3 builds ago ), it flashed the engine splash screen then disappears. I then click the Engine logo to restart the editor and it shows the splash screen for about 2 mins. then it completely locks down the PC forcing a power boot. Also adding post effects, the + button is looking for .fx files which the fold does not contain, its just frag's, jsons, and gsls's.. but the input box demands on .fx making it impossible for me to add an effect. Fog on AMD does not quite look right, theres no fog just bright and and dim lighting on my models that should be fogged. Quote I'm only happy when I'm coding, I'm only coding when I'm happy. Link to comment Share on other sites More sharing options...
Josh Posted March 27 Share Posted March 27 Copy the /Shaders folder from a new project into the project you are trying to import. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Solution Josh Posted May 19 Solution Share Posted May 19 I think this is solved? Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Alienhead Posted May 20 Author Share Posted May 20 Solved 1 Quote I'm only happy when I'm coding, I'm only coding when I'm happy. Link to comment Share on other sites More sharing options...
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