N815 Posted March 28 Share Posted March 28 if I start the game inside Ultra Engine, everything is fine when I start the game deployment I get this Vulkan Error 4 Debug won't start at all can I make just OpenGL legacy executable? (I have no issues with commercial games with Vulkan API like THE SURGE 2 for example) AMD Ryzen 5 3500 U 16 GB RAM 10 TB SSD Windows 10 Pro Quote Link to comment Share on other sites More sharing options...
MetalOS Posted March 28 Share Posted March 28 In your screenshots I see that you are using version 0.9.4 of Ultra Engine. have you tried with version 0.9.5 to see if the problem persists? Quote Link to comment Share on other sites More sharing options...
N815 Posted March 28 Author Share Posted March 28 5 minutes ago, MetalOS said: In your screenshots I see that you are using version 0.9.4 of Ultra Engine. have you tried with version 0.9.5 to see if the problem persists? I have installed the stable version for now it doesn't do it again, but I'm not really sure what went wrong I cn't replicate the error Quote Link to comment Share on other sites More sharing options...
Solution Josh Posted March 28 Solution Share Posted March 28 Version 0.9.5 uses OpenGL 4.6. It is available on the beta branch. If you switch to using it, you must update your project to get the new shaders. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
MetalOS Posted March 28 Share Posted March 28 Sorry I thought 0.9.5 was on the stable branch. Quote Link to comment Share on other sites More sharing options...
N815 Posted March 28 Author Share Posted March 28 0.9.5 it is Thanks Quote Link to comment Share on other sites More sharing options...
N815 Posted March 29 Author Share Posted March 29 0.9.5 is much, much better THANK you for that ! 1 Quote Link to comment Share on other sites More sharing options...
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