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Failed to link shadow shader


SpiderPig
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Go to solution Solved by Josh,

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I've just update and copied the shaders folder only into my project.  I saw this in the console output;

Failed to link shader:
C:/Users/Matt/Documents/Ultra Engine/Projects/TheSeventhWorld_DevGrounds/Shaders/Shadow/Shadow_Animated.vert
C:/Users/Matt/Documents/Ultra Engine/Projects/TheSeventhWorld_DevGrounds/Shaders/Shadow/Shadow.frag
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error: "materialID" not declared as an output from the previous stage

 

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  • 2 weeks later...

I am not able to produce this bug in a new project, using the player robot model, on my Nvidia card.

My job is to make tools you love, with the features you want, and performance you can't live without.

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Ah okay, if you enable alpha discard on a material on an animated model it will display the error.

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My job is to make tools you love, with the features you want, and performance you can't live without.

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