Kickaha-1956 Posted March 30 Share Posted March 30 Hi, I purchased the Steam version of UltraEngine Pro. After creating a C++ project, and running VS 2022 to compile it, I get the following error message. Error C1083 Cannot open include file: 'UltraEngine.h': No such file or directory C++_Test f:\projects\ultraengine\tutorials\c++_test\source\ultraengine.cpp 1 I have created an Environmental Variable that contains the path to the UltraEngine Pro app, as you explained in an earlier post, but still get the above error message. I tried copying the UltraEngine.h file into my project directory and that works, but the compiler will just complain about the next header filer being missing. Can you help? Thanks in advance, Michael D. Buffington Quote Link to comment Share on other sites More sharing options...
Josh Posted March 30 Share Posted March 30 You probably need to restart Visual Studio after editing the env var. If you launch VS from the Ultra Editor, you would need to restart the editor, since I think child processes inherit the env vars the parents have, which are loaded at process start and do not update when the user changes them. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Kickaha-1956 Posted March 31 Author Share Posted March 31 Okay, that worked, but.... Now I get the following error msg. Error C1083 Cannot open include file: 'tgmath.h': No such file or directory C++_Test e:\steamlibrary\steamapps\common\ultra engine pro\include\framework.h I believe that's a C11, Type-generic math library header. Quote Link to comment Share on other sites More sharing options...
Solution EirikNesje Posted March 31 Solution Share Posted March 31 Hi Had the same issue. After Instaling the Windows 10 SDK it started to work for me. BR Eirik 1 Quote Link to comment Share on other sites More sharing options...
Kickaha-1956 Posted April 1 Author Share Posted April 1 Excellent! I already had the latest version of Windows 10 SDK installed, but I uninstalled and reinstalled it to be safe. It still didn't work. But, after a little research into Windows 10 SDK, I found out that I needed to retarget the VS solution and that did the trick! Thanks for your help! 1 Quote Link to comment Share on other sites More sharing options...
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